If Centipods was the budget brand version of Centipede, then this is surely the free sample edition of Pac-Man. Roland Waddilove actually coded a few half-decent BASIC games in the mid-80s, but I really don't think this is one of them.
The main problem here is that it is not entirely clear how, or if you even can, defeat the enemy faces (henceforth referred to as 'ghosts' for obvious reasons). Without a method to effectively extinguish them, it is rather hard to evade the clutches (mouth?) of three frowny faces with simple yet deadly BASIC AI.
Weirdly, in a test recording for this, I did actually manage to defeat two of the three ghosts so either it *is* possible or I glitched out the game. I have not invested a second's worth of play in the game since I made this video so I am unable to confirm or deny this with any certainty.
Want a good Pac-Man game for the Amstrad? Well, you can't get much better than Pac-Man itself, I guess.